The response to the previous video has been immense, thank you everyone for the suggestions and support!
On this video I thought I'd show you where we are so far with the game.
First I explain the concepts of horizontal and vertical speed on a glider and glide ration and why it has it's limitations as a method to cover large distances.
Then with thermals we introduce the concept of the thermal+glide cycle and how this helps us to cover very large distances.
Finally we put these theories to the test using the game as a simulation and it worked fairly well.
Let us know your thoughts on the latest version and hope to have another update soon!
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